Desktop/CAVE2 terrain rendering using tessellation shaders

Platforms: Linux, MacOS

Built with: C++, OpenGL, CMake, GLSL

The program can render big terrain data on desktop and the Monash CAVE2 using tessellation shaders. Other data (weather, image, job, population…) can be displayed on the terrain.

Source: https://github.com/ntoand/tessterrain

Features

Visualise VIC DEM

Visualise VIC DEM

Colormap and wireframe display mode

Colormap and wireframe display mode

Overlay weather data

Overlay weather data

Overlay SA4 job data

Overlay SA4 job data